Genesis Dragon
LIGHT 6

Genesis Dragon

  • ATK:
  • 2200

  • DEF:
  • 1800

  • View:
  • 2878




Once per turn, you can send 1 Dragon-Type monster from your hand to the Graveyard to add 1 Dragon-Type monster from your Graveyard to your hand. When this card is sent from the field to the Graveyard, you can return all Dragon-Type monsters from your Graveyard to your Deck.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 9, 2026
55± 8/ 100
Power Score
Intrinsic 54
Deck 56

Genesis Dragon — Power Evaluation

Final Score: 55 ± 8 · Confidence: Medium

  • Intrinsic: 54 · Deck: 56 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Material body

Why it scores here

Genesis Dragon is a Dragon-recursion piece: its hand effect swaps one Dragon from hand for one from the Graveyard, and its field-to-GY effect returns Dragons to the Deck. It converts Graveyard Dragons back into hand resources on a card-neutral basis, and its Level 6 LIGHT Dragon body is a usable material. Its 2200 ATK and 1800 DEF earned no points. The score is held down by the absence of combo evidence, the lack of any interaction, and the restriction to Dragon-type partners.

Axis scores

Axis Score Evidence
Accessibility 50 Played in 9 of the sampled decks across 6 archetypes, but it needs a Dragon in hand or Graveyard to act and no searcher is evidenced (observed, inferred).
Combo & Conversion 40 No recorded combo boards, so any conversion into a board is text-only inference from the recursion effect (inferred).
Resource Economy 55 The hand effect is a 1-for-1 discard and recovery, and the GY-to-Deck return is recycling rather than advantage (verified, inferred).
Effect & Interaction 5 No negation, removal, or hand-trap text, so interaction is effectively absent (verified).
Material Utility 55 A Level 6 LIGHT Dragon body is a usable material for Dragon-restricted summons, though it is not generic (verified, inferred).
Resilience & Flexibility 55 The GY-trigger on leaving the field gives some multi-zone value, but the once-per-turn limit and negation risk cap it (verified, inferred).
Deck-Building Efficiency 70 A single-copy, non-garnet Dragon with 1 copy per deck and no lock text, so it is cheap to run in Dragon lists (observed, verified).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Material body. Intrinsic ≈ 54, Deck ≈ 56, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Recurs Dragons from the Graveyard to hand, a card-neutral recovery
  • Level 6 LIGHT Dragon body usable as material
  • Single-copy, low-cost slot across 6 archetypes

Weaknesses

  • No combo evidence in the sample
  • No interaction or disruption
  • Dragon-type restriction limits where it can recur or be recycled

Counters / choke points

  • Graveyard hate or Graveyard-banish effects would remove the recursion target pool
  • Negation of the face-up body removes its field-to-GY return

Best use

Dragon recursion utility in Dragon-based decks. Decks: Dragonmaid, Guardragon, Blue-Eyes, Despia, Branded, Solemn. Suggested copies: 1.

Evidence & gaps

  • Verified: Hand-to-GY discard plus GY-to-hand recovery of a Dragon, once per turn, from card text; Field-to-GY trigger returns all Dragons from GY to Deck, from card text; Single copy in all 9 sampled decks, from deck stats
  • Observed: Appears in 9 decks across 6 archetypes (66.7% in gameplay type 4); Top partners include Called by the Grave, Borreload Furious Dragon and Keeper of Dragon Magic at 88.9%
  • Inferred: Recovery role is real in Dragon lists, not a generic staple; Material utility is usable but Dragon-restricted
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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